As he is coming, WALK back to the previous corner of the house and lean. ALT2: WALK behind the house and with the leaning feature from beind the corner to see where the guard is (this way he won't see you). WALK out, go round the house (this is risky, tower guard may see you so timing is critical), follow the walking guard and Sten him, then proceed to the low wall. ALT1: wait until the guard rounds the house and WALK in, kill the officer so that he can't utter a voice (if he does the guard is likely to be alerted and starts running, thus inadvertently alerting the guard in the tower - mission failed). Cross the lake if you want to, collect the stuff and proceed towards the next house. Exit through the other door, guard there will probably be on the alert but can be shot before he can react. WALK back to the house, the guy at the table won't even know what hit him. This is as follows:Īs you emerge from the woods at the first house, wait for the guard to walk off to a distance from the house and silence him permanently, no one will hear. There is another method which spares you ammo but relies heavily on SNOOPER. If it breaks right in his face he'll activate a broken alarm and you won't complete the "no alarm sounded" objective. If this keeps happening for some reason, you could restart that mission, repeat everything but break the final alarm silently while the gate guard is far from it. To fix that, just reload last checkpoint (suicide) and beat the last part again. Sometime the mission glitches and can't be completed (every alarm box+non essential enemies killed but can't finish "no alarm sounded"). Kill every other enemy and enter the truck to enter the V2 rocket base. Now follow the wall on the right (not the side where you can break in from a window) and use the mountain side to get a good shot on the alarm in the other red/white stripped thingy and destroy it with your SNOOPER (don't kill anyone yet just in case).Īt the rocket base's door is the guard you must let live in order to gain entry, don't get seen or he'll shoot you with his MP40 he will however remain near the nearby broken alarm box (since the AI tells him to run for the box but he'll get stuck if it's broken). Once they're dead, enter the camp either through the gate or from the left side (But beware the sniper in the water tower!). Use the Snooper to kill the officer in the building above the camp doors (watch out, the windows might stop the bullet! If he sees his window shot he'll run for alarm next to him) then SNOOP the guy guarding the entrance. To find it heat away from the road after clearing out the camp. There is additional ammo for the Snooper in this area. Continue to the right and you'll end up in a small camp with a sniper in his tower, an officer and a guard (3). Before that, you may Sten the 2 guards in the tunnel (but don't let them shoot or the others will hear+alarm!). Go through the tunnel door on the right and keep going until you reach the ladder. Using stealth it is possible to kill every guard in this area without firing a shot. If you are feeling stealthy or want to save ammo take the path to the right it will take you behind the enemy position and near the second tower. His Mauser will be handy later during the mission overall. If you plan to cross the bridge, switch to the Sten and take out the nearby sniper in his tower. From here there are two ways forward, the bridge on the left side of the large hill and the hidden path on the right. Keep going until you reach the second building (you can hear music), you can kill the officer and the guard (2). The first building houses three guards (3). You must have the SNOOPER to complete this level. If you crouch and fire the Sten in bursts, you can kill snipers in their towers (can be hard but it saves Snooper ammo). It is recommended to destroy every alarm box before you search for ammo (you won't have to only use silenced weapons). If you destroy every alarm box (6 in total), you won't have to worry about being stealthy at all since the only other way to fail the mission would be through death. If an enemy sounds the alarm, the mission is failed and you'll have to restart. There are 21 enemies on this mission and one of them MUST survive to succeed.
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